This is not an exhaustive list, just a representative sample of publications (and conference talks) over the last few years.
Walsh, Andrew (2018) The Librarians Book on Teaching Through Games and Play. ISBN 9781911500070
Walsh, Andrew (2018) The Mini Book of Teaching Tips for Librarians. 2nd Edition. ISBN 9781911500117
Walsh, Andrew and Clement, Ellie (2015) Inspiring, Innovative and Creative Library Interventions: An i2c2 Compendium. Innovative Libraries, Huddersfield, UK. ISBN 9780957665231
Walsh, Andrew and Coonan, Emma (2013) Only Connect … Discovery pathways, library explorations, and the information adventure
. Innovative Libraries, Huddersfield. ISBN 9780957665200. Available at: http://eprints.hud.ac.uk/id/eprint/17339/
Walsh, Andrew (2012) Using Mobile Technology to Deliver Library Services: A Handbook. Facet, London.
Walsh, Andrew and Inala, Padma (2010) Active Learning Techniques for Librarians: Practical Examples. Chandos, Oxford.
Recent Book Chapters
Walsh, Andrew (2019) Playful Training. In: Playful Learning: Events and Activities to Engage Adults. Routledge, NY.
Walsh, Andrew and Clementson, Jonny (2017) Reasons to play in Higher Education.
In: The Power of Play – Voices from the Play Community. CounterPlay, Aarhus, Denmark, pp. 181-187. ISBN 9788799975204. Available at: http://eprints.hud.ac.uk/id/eprint/31686/
Peer Reviewed Articles / Papers
Walsh, Andrew (2018) Giving Permission to Play in Higher Education.
In: 4th International Conference on Higher Education Advances. Editorial Universitat Politècnica de València, pp. 329-336. ISBN 9788490486900 (Talk and peer-reviewed paper.) Available at: http://eprints.hud.ac.uk/id/eprint/34550/
Walsh, Andrew (2015) Playful Information Literacy: Play and information Literacy in Higher Education.
Nordic Journal of Information Literacy in Higher Education, 7 (1). pp. 80-94. ISSN 1890-5900. Available at: http://eprints.hud.ac.uk/id/eprint/26752/
Walsh, Andrew (2014) The potential for using gamification in academic libraries in order to increase student engagement and achievement.
Nordic Journal of Information Literacy in Higher Education, 6 (1). pp. 39-51. ISSN 1890-5900. Available at: http://eprints.hud.ac.uk/id/eprint/21134/
Walsh, Andrew (2014) SEEK!: creating and crowdfunding a game-based open educational resource to improve information literacy. Insights, 27 (1). pp. 63-66. ISSN 2048-7754
Walsh, Andrew (2012) Mobile Information Literacy: a preliminary outline of information behaviour in a mobile environment. Journal of information literacy, 6 (2). pp. 56-69. ISSN 1750-5968
Sharman, Alison and Walsh, Andrew (2012) Roving librarian at a mid-sized, UK based University. Library Technology Reports, 48 (8). pp. 28-34. ISSN 0024-2586
Walsh, Andrew (2011) Blurring the boundaries between our physical and electronic libraries: Location aware technologies; QR codes and RFID tags. The Electronic Library, 29 (4). pp. 429-437. ISSN 0264-0473
Walsh, Andrew (2010) QR Codes – using mobile phones to deliver library instruction and help at the point of need. Journal of information literacy, 3 (1). pp. 55-65. ISSN 1750-5968
Walsh, Andrew (2010) Mobile phone services and UK Higher Education students, what do they want from the library? Library and Information Research, 34 (106). pp. 22-36. ISSN 1756-1086
Walsh, Andrew (2009) Information Literacy Assessment: Where do we start? Journal of Librarianship and Information Science, 41 (1). pp. 19-28. ISSN 0961-0006
Selected Conference Talks
Walsh, Andrew (2017) Letting sparks fly, using play to set your learners alight! In: 2017 Business Librarians Association Conference: Find your spark! Inspiration for challenging times, 5th-7th July, Southampton Solent University, UK. (Keynote.) Letting sparks fly, using play to set your learners alight!
Walsh, Andrew (2017) Play in a converged service. In: University of Brighton Staff Conference, 28th June 2017, University of Brighton, UK. (Invited Talk.) Play in a converged service
Walsh, Andrew (2017) Playing is for grown ups. In: LILAC 2017, 10th – 12th April 2017, Swansea Playing is for grown ups
Walsh, Andrew (2015) Infolit teaching in HE. In: Information Literacy at the interface: Learning from practice in the classroom and employment, 22nd May 2015, London, UK. Infolit teaching in HE
21st October 2014
Walsh, Andrew and Johnson, Zoe (2014) Information Literacy and Drama Academics. In: European Conference on Information Literacy, 20-23 October 2014, Dubrovnik, Croatia.
17th July 2014
Walsh, Andrew (2014) Gaming in the library. In: ARLIS/UK & Ireland Annual Conference 2014: Reaching New Peaks, 16-18 July 2014, Manchester. (Unpublished)
17th April 2014
Walsh, Andrew (2014) Playing with Information Literacy. In: LILAC 2014, 23 – 25 April 2014, Sheffield Hallam University.
9th October 2013
Walsh, Andrew (2013) Game Based Learning for Information Literacy Instruction. In: European Conference on Information Literacy (ECIL), 22 to 25 October 2013, Istanbul, Turkey. (Unpublished)
29th May 2013
Johnson, Zoe and Walsh, Andrew (2013) Finding paths through the information forest. In: Storyville: Exploring narratives of learning and teaching, the 2nd annual HEA Arts and Humanities conference, 2013, 29th-30th May 2013, Brighton, UK.
25th March 2013
Howorth, Nicola and Walsh, Andrew (2013) The Informed Researcher at Huddersfield. In: LILAC 2013, 25 – 27 March 2013, Manchester, UK. (Unpublished)
21st February 2013
Walsh, Andrew, Edwards, Adam and Hill, Vanessa (2013) Games and Gamification for information literacy. In: LILAC 2013, 25th March to 27th March 2013, Manchester, UK.
9th December 2012
Walsh, Andrew (2012) Lemons, badges, fun and games: Gamification and libraries. In: Symposium on Mobile Technologies in Library Services, 22 November 2012, Dublin. (Unpublished)
2nd February 2017
Walsh, Andrew (2016) Think play is for nurseries, not universities? Think again. Guardian Higher Education Network.
11th March 2016
Walsh, Andrew (2015) Innovative pedagogies series: Game based learning and IT literacy. Case Study. Higher Education Academy, York.
25th August 2015
Walsh, Andrew (2014) APA 6th Referencing sequence game. [Teaching Resource] (Unpublished)
17th April 2014
Walsh, Andrew (2014) Innovation, Inspiration and Creativity Conference (i2c2): Abstract and programme book. In: i2c2 conference, 6-7 March 2014, Manchester.
19th December 2013
Walsh, Andrew and Williamson, Tanya (2012) SOURCES – the game. [Teaching Resource]
19th December 2013
Walsh, Andrew and Williamson, Tanya (2012) SEEK! The search skills game. [Teaching Resource]